4/2/2024 0 Comments Games like sonic maniaThe transitions between acts and end-of-zones probably feel rather basic compared to some of the ones from Mania, but they are more consistent. I think 3K has the advantage of a much more interesting story. However, when I play 3K it's different, I always feel compelled to play the whole game in one sitting (or at the very least the Sonic 3 half or SK half) and I enjoy it more. Just playing a few zones at a time is more than enough of a fix for me. Although, I haven't done a full playthrough of Mania in one sitting for a quite a while now. I've played Mania/Mania Plus to death and then some. It's not that Mania has too much repay value (which is a silly statement to make), but that it doesn't necessarily incentivise you to take advantage of all the options you have. The only 'base stat' difference between them all is Knuckles reduced jump height (and kinda Mighty's immunity to spikes when balled up), which is never really used by the level design, enemies or obstacles unlike in S3K. So the cast of five characters play through the game which is virtually identical for the all, differing only when the player explicitly chooses to use their unique skills. There are a few optional Knuckles paths in some levels (CPZ2, HCZ1, MSZ2) and the entirety of MSZ1 is unique just for him, but for the most part it's the same campaign as for Sonic. However, in Mania there's not really very much to differentiate the now even larger cast. You got a noticeably different experience playing as Sonic as to when playing as Knuckles, and that was great (Tails differences were fewer and further between). In S3K, Knuckles usually had different routes to follow and different boss battles. If there's one thing that I'll say Mania truly struggles with, it's making playing as the 5 different characters worthwhile.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |